I Want to Be the Very Best…

Posted: March 19, 2011 in Miscellaneous, Pokemon
Tags: , , ,

In case you didn’t get the cheesy title reference, this is the first post in a series of posts that will document my quest to find the best Pokemon.

This quest started on a boring day in Pallet Town as I meandered past Professor Oak’s laboratory.  I was just kicking around my Celadon City Department Store-brand footbag, when I was attacked by a rabid Pidgey who had somehow gotten into the town from Route 2.

As I was recovering from this vicious, blindside attack in Veridian City, I started to wonder how I could prevent such attacks in the future.  While a Pidgey is a very weak Pokemon (yet its Peck is deadly when applied to one’s eyes…), I could not be sure that Gary wouldn’t ambush me in a back alley with his fleet of high-powered Pokemon.

I needed to find the one Pokemon that could defend me against all others.  I needed to find the best Pokemon.

And so my quest was born.  As soon as I got back to my house in Pallet Town – after taking a vacation in the far-off land of Sinnoh – I began to develop a system for finding the Pokemon who could destroy any rogue Pidgey that stumbles into my path.

Through painstaking hours spent hunched over my Pokedex, searching for stats and other relevant information that I could work into my formula, I crafted a system that – barring a few minor flaws – shall enable me to capture the best Pokemon.

Let me break down my system for you, of which there are three main parts.

The first part deals with the strengths and weaknesses of a given Pokemon’s type combination.  Each Pokemon gets a point given for the effectiveness of its moves against the other types and a point is taken away for every type it is weak against.

Let me give you an example in the Pokemon Metagross.  Metagross is a Steel/Psychic type.  Through its Psychic-type moves, Metagross gets a point for the Fighting and Poison types as Psychic is super-effective against both of these types.  Metagross also gets a point against Ice and Rock, which the Steel type is super-effective against.  This adds up to 4 points in the plus column.  On the other side, Metagross’ type combo only allows it two weaknesses – against Fire and Ground.  This adds up to a +2 score for Metagross for its strengths and weaknesses.

Keep this number aspect in mind as I explain the rest of the system as a Pokemon’s strengths and weaknesses number will come up again further on.  To keep things easy, I’ll keep using Metagross as an example as well.

The second part is the statistics of the given Pokemon.  Each Pokemon has a score for HP, Attack, Defense, Special Attack, Special Defense, and Speed.  These scores are averaged out, with a couple of caveats, to give a score for a Pokemon’s overall stats score.  The caveats are simple.  Speed gets an automatic 1.5x boost due to its importance in battle.  Therefore, a Pokemon with good speed will have an advantage.  The other caveat is that Pokemon get a boost in either Attack or Special Attack based on which stat is used more in their moveset.

Again, let’s look at Metagross for an example.  With caveat #1, Metagross’ Speed score is inflated to 393.  Since Metagross uses more moves that depend on its Attack score, its Attack score is inflated to 607.5 and its Special Attack score is decreased to 158.5.  Including Metagross’ other stats, the average score works out to 370.5.  This is probably the simplest part of the system.

So, on to the third and most complicated section: movesets.  For those out there who don’t know, a Pokemon can learn up to four moves at any one time.  This part of the calculation takes into account the moves that a Pokemon can learn naturally, as well as the potential TMs that they can learn.  As a realization that moves are more effective when matched with a Pokemon of the same type, the requirement has been set that a Pokemon must have two moves in its moveset for each of its types.  If this requirement cannot be met, then a Pokemon’s Egg Moves are considered.  If it is still not met, then the next best move, regardless of type, in the Pokemon’s natural moveset will be used.

This all fits together in the following way.  The four strongest moves of each Pokemon are taken and added up along with the average of all the TMs that can be learned by that Pokemon.  For Metagross (yes, that guy again!!), this breaks down in the following way.  For Metagross’ four moves, it adds up to 287 points (Metagross’ moves are Zen Headbutt, Psychic, Meteor Mash, and Bullet Punch, by the way…).  Metagross also has a TM average of 95.89, which gives Metagross a total move score of 382.89.

You’re probably wondering by now what I meant when I said that a Pokemon’s strength and weakness score would come back into play.  I will now tell you.

A Pokemon’s strengths and weaknesses score acts as a modifier for their moveset.  The logic here is that a Pokemon’s moves will be more effective overall if they are more likely to be used against Pokemon that they are super-effective against.  As such, for each point, either positive or negative, that a Pokemon gets for strengths and weaknesses, they get a 10% modifier to their move score.  Again, this can be either a positive or negative modifier.  In the case of Metagross, there is a 20% boost – due to Metagross having a +2 strengths and weaknesses score.  So Metagross’ move score receives that boost up from 382.89 to 459.47.

And now for the cherry on top.  The overall score is calculated by adding the Pokemon’s stats score to the Pokemon’s move score.  Our test subject, Metagross, therefore has a overall rating of 829.97.

Now that I have a system to find the best Pokemon, my quest has truly begun.  The next step is actually finding Pokemon that are good enough to meet my criteria.  For the next installment of this blog series I plan to investigate the Pokemon around my native home of Pallet Town as well as some of the Pokemon that inhabit other areas of Kanto.

But until then folks, to catch them all is my real quest and to train them is my cause…


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